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I chose
an old Ral Partha AD&D Fire Elemental for my demonstration model,
partly because it's always my favorite Fire Elemental sculpt (the Rackham
version is gorgeous, but not traditional enough in the style of the flames).
Dennis Mize put a lot of motion into the figure, too, making it look like
a twirling column of flame - perfect for my purposes!
SHADING
- Painting fire is contrary to the normal way of doing shading. The lighter
parts will be at the base and vice versa. Keeping with the idea of a strata
of flames, each subsequent layer is made darker as we go up the fire,
but the highlights are also darkened, so the yellow-white base will have
pure white highlighting, while the dark orange top will have orange. To
keep this from getting too formulaic, a little light yellow and white
is used periodically to call out the tips of the flames, regardless of
what layer they fall under. This mimics a fire's natural tendency to shoot
out licks of hotter flame as it burns.
BRIGHTNESS
- Another important thing to keep in mind when painting fire is to keep
the colors vibrant. Over-darkening the shadows or darkening the brights
unnecessarily will make the fire dull. Therefore, to keep a sense of vibrancy
I used a very bright underlying white basecoat, washed initially with
the base yellow color and then washed with progressively redder tones
to gradually darken the flames as they went up the figure. This series
of washes establishes the light/dark areas so I could go back in and blend
the lighter tones up from bottom to top. I also added darker tones into
the recesses as I went up, to make the lighter tips of the flames stand
out more.
GLAZES -
Glazes of ink or translucent paints are very useful while painting fire.
Not only do they work well to restore areas of color to their original
shade, they do so without darkening the underlying color too much, helping
keep the overall brightness high. So while painting this figure, I made
judicious use of Vallejo translucent colors to bring the values back up.
Highlighting with white 'tints' (or dilutes) the value of colors like
yellow and orange (making them look creamy). Glazing with an appropriate
ink restores their original values. Likewise I used glazes when blending
areas of the figure, giving me a wet layer to blend into while adding
vibrancy.
PAINTS -
All colors were from the Vallejo Game Color range, with translucents from
the Model Color range.
Here are the mixtures I used (in addition to individual washes of color,
as noted in the text):
| Lightest
Shade |
Skull
White (GC 1) |
| Highlight |
Skull White (GC 1) +
Gold Yellow (GC 7) |
| Basecoat |
Gold
Yellow (GC 7) |
| 1st
Darker Shade |
Gold
Yellow (GC 7) +
Orange Fire (GC 8) +
Skull White (GC 1) (1-2
drops) |
| 2nd
Darker Shade |
Gold
Yellow (GC 7) (1
drop) + Orange
Fire (GC 8) |
| 3rd
Darker Shade |
Orange
Fire (GC 8)
(1drop) + Hot
Orange (GC 9) |
| Darkest
Shade |
Hot
Orange (GC 9)
+
Gore
Red (GC 11)
(1-2
drops) |
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| Wash
#1 |
Translucent
Yellow (MC 184) |
| Wash
#2 |
Translucent
Orange (MC 185) |
Click
on thumbnails for larger images.
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STEP
1 - The miniature has been primed with GW White Primer. I don't
bother to clean up any uneven spots as I'll be covering them up
with the next layer anyway.
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STEP
2 - To assure the colors are as vibrant as possible I undercoat
the figure with Vallejo Model Color Foundation
White. Two thin coats are enough to provide a bright, unified
layer and clean up any primer unevenness.
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STEP
3 - The basecoat is applied. This is not a normal opaque basecoat,
but a thinned wash of Gold Yellow over the white. The object here
is to create a base tone of yellow, while letting the white show
through a little to keep the figure bright.
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STEP
4 - A wash of Orange Fire is applied
next. This starts to establish where the recesses/highlights fall
naturally in the sculpt.
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STEP
5 - A second wash of Orange Fire finishes
the process. The detail in the flames is clearly demarked now, allowing
me to use the highlights and shadows as my guide for the highlighting
steps to follow.
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STEP
6 - A wash of Orange Fire + Hot
Orange is applied to the upper 2/3rds of the figure. This
starts to establish the strata of the fire.
I keep my washes thin so I don't obscure the highpoints of the details:
you can still see the underlying yellow highlights showing through
the orange shading.
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STEP
7 - Next a wash of pure Hot Orange
is applied to the upper half. The striations of color typical of
fire are starting to form.
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STEP
8 - Finally a very thin wash of Gore Red
is applied to the upper 1/3 of the model, establishing the darkest
shade. Now we have 3-4 bands of flame, with the lighest at the
base and darkest at the top.
Now
that I've established the underlying layers of color in the fire,
I'm ready to start highlighting the tips to bring back the brightness
of the flames.
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STEP
9 - Working wet on wet, I begin blending the Gold Yellow + Skull
White light shade into the bottom 1/3 of the mini. As you
can see the white is beginning to make the base look a little creamy
and desaturated.
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STEP
10 - To increase the brightness of the flames, I blend pure Skull
White on the high points of the base. I also stipple white
onto the flat areas which have no sculpted details, to simulate
embers.
To
fix the saturation problem I apply a thinned glaze of Translucent
Yellow over the bottom 1/3 of the figure. You can see how
the yellow tone is re-established.
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STEP
11 - Since the glaze tints the white highlights yellow too, I
work back into them with pure Skull White,
trying to catch only the very tops.
I
ditch the stippling effect for more of a swirled pattern, in keeping
with the rest of the sculpt.
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STEP
12 - I blend Gold Yellow in the middle 1/3 of the figure, ending
roughly around the 'eyes' to establish the middle strata of the
fire.
I
work in Gold
Yellow
+ Orange
Fire and Orange
Fire
+ Hot
Orange shades into the highlighting in the top 1/3 of
the model. This creates a darker contrast for the final layer
of highlights to follow.
I
use Skull White to pick out some of
the flame crests in the middle 1/3. This helps further define the
flames against the orange.
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STEP
13 - Now it's time to inject some darker shades at the top of the
flames. I start by giving the top half of the model a glaze of Translucent
Orange, using Vallejo Glazing Medium in the mix to keep it
from getting glossy.
This is followed by another wash over the top 1/3, with just a touch
of Vallejo Smoke added (10:1 with the
orange). Go easy here - Smoke is a
potent color.
I
start layering on the highlights using Orange
Fire
+ Hot
Orange in
the top half. Pure Orange
Fire
is used at the tips to make them brighter.
Finally, I use Hot
Orange
+ Gore Red and layer it only in the
'valleys' between the tips to darken them further.
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STEP
14 - I continue to layer highlights into the top 1/3 of the figure,
using the Gold
Yellow
+ Orange
Fire
mix. This is painted on only the edges and tips of the flames, leaving
the darker valleys between the flames untouched.
If
I make a mistake and layer into the darker areas, I clean it up
with the Hot
Orange
+ Gore Red mix (or Orange
Fire
+ Hot
Orange
mix if it was in a lighter area).
I
also liberally use the Translucent
Orange
wash over the whole area as I layer, which helps the paint flow
and feather much more smoothly. The glaze of orange also helps clean
up any chalkiness in the highlights.
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STEP
15 - in this next step I concentrate on emphasizing the highlights
at the very top of the figure. Starting with a glaze of Translucent
Orange
I blend in the following set of shades:
- Orange
Fire
+ Hot
Orange
- Gold
Yellow
+ Orange
Fire
- Gold
Yellow
- Skull
White + Gold Yellow
Each
is wet-blended into the previous layer. If the results look a little
chalky I use someTranslucent
Orange
to smooth it out.
Finally
I layer on some thinned Skull White +
Gold Yellow to emphasize particular areas (around the eye-sockets
and some of the flame-tips). I also layer on more Skull
White into the base 1/3 flames, as the bottom looks a little
yellow from the previous step.
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STEP
16 - The final step is to add some focused dark shading to the upper
1/3 of the model. I use a mix of Hot Orange
+ Gore Red initially. It's layered
into the recesses between the flame-tips. I follow this with pure
Gore Red at the very top of the flames.
Finally
the eye-sockets are picked out with Gore Red
mixed with a touch of Smoke.
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